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Animation for Non-Majors (ANI 101-402)

 
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Quarter: Fall 2009
Time: MW 13:30 - 15:00
Campus: Loop Campus
Shelley  Dodson BFA

Lecturer
sdodson@cdm.depaul.edu

Shelley  Dodson

Summary of the course

Animation 101-402 For Non-Majors
CDM (CTI / LOOP) building, Room #: 226
Mon. & Wed. 1:30-3
Instructor: Shelley Dodson
email: sdodson@cdm.depaul.edu

Office Ours: LOOP CTI (CDM building) Office #: 430, Mon & Wed. 11:30am-12:30pm

Computer labs located: LOOP CTI 722 and 4th Floor computer lab, Student Center 330

Syllabus is subject to change.

This course is an introduction to the art of animation. We will study the history, theory and practice of several different forms of animation through the screening of relevant films, readings, weekly assignments (projects and writing papers), demonstrations and lectures. Programs such as After Effects and Photoshop (in combination with 2-d and other manual approaches) will be covered.

Most, if not all of, the weekly assignments will be done out side of class.

Liberal Studies Arts and Literature Domain Description:
ANI 101 is included in the Liberal Studies program as a course with credit in the Arts and Literature Domain. Courses in the Arts and Literature Domain ask students to extend their knowledge and experience of the arts by developing their critical and reflective abilities. In these courses, students interpret and analyze particular creative works, investigate the relations of form and meaning, and through critical and/or creative activity to come to experience art with greater openness, insight, and enjoyment. These courses focus on works of literature, art, theatre, or music as such, though the process of analysis may also include social and cultural issues. Students who take course in this domain choose three courses from such choices as literature, the visual arts, media arts, music, and theater. No more than two courses can be chosen from one department or program.

ATTENDANCE:

Attendance is mandatory. Three of more absences will result in significant grade reduction. Two tardies equals one absence. Lectures and material will not be repeated once the class is over.

THE FOLLOWING ARE NOT ALLOWED IN CLASS:
- Laptops, cell phone use (turn it off !), headphones / listening to audio and checking email / other non-related class sites during demos if we are in a lab.

*If you are caught doing / using either of these in class AT ANY TIME you will loose 5% off FINAL grade for the semester.

MATERIALS you need to buy: (Various places materials at: CVS, Walgreens, Blick Art, Pearl Art Store, Utrecht, other art supply store...)
- One ream of white typing paper
- Drawing material, such as: mechanical pencils (0.5 or 0.7 lead, HB or 2B) , regular pencils, erasers
- One 3-Hole Hole Punch
- Post it-note (one)
- 3"x5" or 4"x6" blank index cards

 - One Round Peg Bar (Barnse and Noble located at: 1 E. Jackson)

- External hard drive with fire wire and USB and / or portable USB drive
(Best Buy, Office Depot, Online: New Egg)
* if you are going between Mac and PC and are using a portable hard drive device that is more than 2 GB - it can not go back and forth between Mac and PC unless it is formatted to do so.

TEXT BOOK: (Barnse and Noble: 1 E. Jackson)
Required: The Animation Bible by Maureen Furniss
Recommended: After Effects 7: Visual QuickPro Guide by Antony Bolante
Recommended: The Animator's Survival Kit by Richard Williams

PREREQUISITS: None

GRADING:
50% Regular / weekly animation assignments
25% Writing assignments
25% Final Project

CLASS PARTICIPATION:

We will be critiquing (viewing and giving feedback) the weekly project assignments, discussing some of the assigned reading, and the films screened in class. Be prepared to contribute to any of these aspects. Be prepared to discuss your work.

CLASS WORK

Animation is time consuming ! You will be doing a lot of work that will result in maybe a few seconds of actual animated movement. You will be working with and learning challenging software. Prepare to spend a few to several hours on an assignment. Hopefully this will be enjoyable to you !

WEEKLY ASSIGNMENTS:

ALL project assignments are to be submitted online (unless otherwise stated) 1 hour before class of the given due date via Course OnLine (COL) site. Papers are to be printed out and handed in at the beginning of class by the student. Most projects will need to be exported and compressed to a Quicktime format (instructions will be provided). Some projects will be submitted as other types of files (will go over in class).

CRITIQUES:

On the due date in class, we will critique some people's projects. We may not have time to look at the entire class.

WEEKLY Hand outs:

Hand outs and guidelines for assignments will be given out in class. However, these will also be available for you online to download.

DRAWING:

Drawing is required to do in some of the assignments. If you feel you are someone who "can not draw" - do your best and be open to new mediums and ideas.

READING:

Weekly Reading will be assigned. We will be discussing some of the reading in class. All reading is to completed by the following class (If if it is assigned on a Wed. it should be completed by the following Monday) unless otherwise instructed.

WRITING:

There will be short writing assignments given through out the quarter. These "Reaction Papers" will be either in reaction to a film screened in class or to the reading assigned. If it is for a film in class, you will need to take notes (the old fashioned way with pen and paper). Each paper might range from 1 to 2 pages (when specified). Requirements for papers: must be written in size 12 font, double spaced, unless instructed otherwise. Your full name, student ID and date must be listed at the top of the page. Spelling and grammar are to be checked not only by the computer's spell check but by you or another individual. Multiple errors in these areas will result in a lower grade. Other specific requirements for each paper will be addressed in class.

Papers are to be printed out (by the student) and handed in to the teacher at the beginning of class on the specified due dates.

FINAL PROJECT:

The course will culminate in each student creating their own short animated video (10 seconds of actual animation) in the style of their choosing (specific guidelines will be given in class). This project should demonstrate skills learned in class as well as strong effort and integrity in communicating their idea.


SCHEDULE (subject to change)

Mon. Wed.

Sept. 9 Wed.
Introduction to course. Go over syllabus. Discuss "What is animation?" -- origins and styles. Straight ahead animation vs key framing intro. Dissecting visual movement and time. Flip books and Zoetropes. Screen films: To be announced (TBA)

2 ASSIGNMENTS: (1) Create an flip book animation. Make a circle turn into the head of one of the following: human face, a cat, a dog or a bird, AND then back into a circle. Your head can be simple but do your best. OR, draw the circle moving around through out the flip book (with out any transformation).

Complete this project on one square post-it-note set and use at least 30 pages of it for your animation. OR, buy one set of 3"x5" blank index cards. Use a medium binder clip to hold the cards together. Use at least 30 cards. Do not use a paper clip or stapler.

At the bottom, right hand corner of each page, number each drawing in small writing.

You MUST have your full name and student ID # on the first piece of post-it paper or note card. You will NOT receive credit unless I know who did it.

(2) READ: Furniss, Cht: 5 Early Motion Devices, p. 116-137

DUE DATE: Mon. Sept. 14.

Sept. 14, Mon.
Intro to Photoshop. Straight ahead vs. key frame animation. Abstract animation. Using Wacom Tablet and Pen. Discuss spacing, ease in and ease out and frame rates. Possible films screened: Glass Crow by Steven Subotnick and Amy Kravitz, Boxcartoon by Matt Marsden and others, Space War by Christy Karacas, Dew Line by Joanna Priestley

ASSIG NMENT:
(1) Create an "abstract" animation. Use at least 2 colors. Must be at least 30 layers in Photoshop.
(2) READ: Furniss, Cht 2 - "Color" p. 52-55, Cht. 3: Pre-Production, p. 65-85,

DUE DATE: (Quicktime of straight ahead / abstract animation Sept. 21. Mon.)

Sept. 16, Wed.
30 layer straight ahead Photoshop sequence Due. Traditional Cell Animation. Light Box and peg bars. Sequencing layers in After Effects. Intro to Metamorphosis animation. Select a Beast. Possible films screened: Wizards (excerpt) by Ralph Bakshi, Inversion Layer (Excerpt / short) film by Bruce Beckford,

ASSIGNMENTS:
(1) Finish Straight ahead assignment - sequence Photoshop file / layers in After Effects and export as a Quicktime.
(2) Hole Punch at least 2 pages of paper. Draw your mythological Beast in/around the center of the page. Leave at least 1 inch border of blank space around the paper. Then trace your beast on a second piece of paper using a light table with a peg bar. DO NOT trace this without the peg bar! This is crucial for animating!
(3) READ: Furniss, Cht. 1: "Medium" p. 17- 23 (top of page, end of "Line" section) + Cht. 4, Production and Post Production, p. 87-91 (end of "Creating Images" )

DUE: Sept. 21 Mon.

Sept. 21 Mon.
Straight ahead / abstract animation due. Key Frames and in betweens. Pose to pose animation. Animating on the Light Box. Field Guide, page flipping. Rough lines vs clean lines. "Number off" and trade one copy of your beast with the person next to you.
Possible films screen: Class Morph, Street Musique by Ryan Larkin, Inversion Layer

ASSIGNMENTS:
(1) Begin working on Metamorphosis animation going from your beast to their (he other student) beast. Must be at least 30 drawings. Bring at least 5 drawings to class on Thur. Sept. 23.
(2) READ: Furniss, Cht. 2 "Metamorphosis" p. 31, Cht. 4: Production and Post Production, p. 91-94,

DUE: 5 pages at least due. Sept. 23, Wed. (Quicktime Animation Due: Sept. 30, Wed.)

Sept. 23 Wed.
Morph assignment progress review. Scanning drawings, batch processing images in Photoshop. Possible films screened: Excerpt from Raggedy Anne and Andy's Musical Adventure, A Conversation Over Lunch,

ASSIGNMENTS: Continue drawing Morph, scan Morph drawings. Batch process. Sequence in After Effects. Export as Quicktime.
-- DUE: Sept. 30, Wed.
READ: Cht. 2: Storytelling and Strategies p. 37-51
PAPER#1: Write 10 things (total) you thought were interesting about the reading in Chapters 2 and 5. Write in "bullet" point form. DUE: Sept. 28. Mon.

Sept. 28, Mon.
Scanned images of morph assignment progress and Paper#1 due. Export from After Effects as a Quicktime. Discuss cinematic form, content, criticism, ideas, timing. Screen Films: Corner Tap by Ryan Schiewe, Other-TBA

ASSIGNMENT: Continue sequencing Morph drawings in After Effects. Export as a Quicktime. Due: Sept. 30, Wed.
READ: Furniss, Cht.1 Concept. Medium and Style, p. 11-17, "Character Design" p. 23 - p. 33 ("Timing" ),
PAPER# 3: Write a 2 page paper in reaction to Corner Tap. DUE: Oct 5, Mon.

Sept. 30, Wed.
Morph Quicktime Due. Critique. Key frames in After Effects. Motion Path. Bouncing ball. Screen: Fetch by Nina Paley, and other examples.

ASSIGNMENT: Create a bouncing ball in after effects. The ball must bounce into the scene once (from off screen), bounce off of a "wall" and bounce out of the scene.
READ: Furniss, Cht. 6: Direct Film making: Practice and Presentation, p.139-153
DUE: Oct. 5, Mon.
*Reminder: 2 page reaction paper to Corner Tap due, Oct. 5, Mon.

Oct. 5, Mon.
Bouncing Ball and Reaction Paper #3 due. Critique. Introduce squash and stretch. anticipation and follow through. Possibly go over backgrounds and static "cut out" images. Screen films: Morto the Magician, Fetch (excerpt) by Nina Paley.

ASSIGNMENT: Revise bouncing ball by adding squash and stretch in appropriate places. You can start a new project, OR use your current project.

READ: Furniss, Cht, 7: Direct Film Making: Vision, Sound, and Collective Experience, p. 154- 178

DUE: Oct 7, Wed.

Oct. 7, Wed.
Bouncing ball revised due. Cut out / silhouette animation. What makes a character interesting? character sheets. Physical shapes shapes vs shapes in Photoshop. Anticipation and follow through. Developing your final: ideas and concepts. Possible films screened: Hedgehog in the Fog by Juri Norstein, Strindberg and Helium, Brother by Adam Elliot, Adventures of Prince Achmed (excerpt) by Lotte Reineger, South Park (reference), Aqua Teen Hunger Force excerpt, Mermaid by Lisa Barcy

ASSIGNMENT: Create a silhouette cut out animation. If you would like to have color to your character, that is fine, or use found imagery. must have two arms, a torso (2 parts) two legs, and a head - all with necessary jointed segments. Save as a Photoshop (PSD) file
READ: Furniss, Cht. 10: Stop Motion Animation - "Cutouts" p. 236-241
DUE: Oct 12, Mon.
PAPER #3: Write a 2 pg. Reaction paper to Hedgehog in the Fog. DUE: Oct. 14, Wed.

Oct. 12, Mon.
Cut out character ready for importing into After Effects. Parenting and pivoting in After Effects. Moving parts, cut out in combination with drawing? Begin discussing the Final project, treatment, outlining, storyboarding. Possible films screened: Hedgehog in the Fog by Juri Norstein, Documentary excerpt about Prince Achmed creator Lotte Reineger, Aqua Teen Hunger Force (excerpt with Carl), When the Day Breaks.

ASSIGNMENT: Import your character, parent the body parts and test them in After Effects. Should be done and ready to animate by Oct. 14, Wed for "walking" assignment.
READ: Furniss, Cht. 8: Mixed Media and Drawing, p.181-205,
PAPER#4: Write a one page proposal / treatment on what you want to do for your Final project. DUE: Oct 21, Wed.


Oct. 14, Wed.
Parented cut out in After Effects discussion. Animating a walk. Discuss more outlining, planning, story boarding in relation to final. Possible films screened: Rabbit by Run Wrake, Walking by Ryan Larkin, The Three Brothers by Joel Benjamin, Minotaur by Daniel Sousa, Triplets of Belleville excerpts (Cht. 7, 17, 23)

ASSIGNMENT: Start making your character walk. You may use / import the guide provided. It must walk 2 out of 3 total steps. Export as Quicktime. Lower Walk (2 steps) DUE: Oct. 19, Mon.
READ: Cht. 9: Water and Oil-basted Media, p. 207-229
* START thinking about what you want to do for your Final Project

Oct. 19, Mon.
Lower Walk due. More walking, adding upper body. Character acting: Eye blinks, cycles, holds and pauses. Anticipation and follow through. Possible films screened: What Hits the Moon by Lilli Carre, , Strindberg and Helium, Brother by Adam Elliot

ASSIGNMENTS: (1) Finish making your character walk 3 steps, and add upper body / arm movement. DUE Oct. 26, Mon.
READ: none
PAPER#4: Write a one page proposal / treatment on what you want to do for your Final project. DUE: Oct. 26, Mon.

Oct. 21, Wed.
Discuss progress of walking assignment. Final ideas, outlining, Storyboarding
Screen films: How the Dodo Became Extinct by Shelley Dodson, For the Birds by Lillli Carre, other-TBA

ASSIGNMENTS: (1) Finish making your character walk 3 steps, and add upper body / arm movement. DUE: Oct. 26, Mon.

Oct. 26, Mon.
Final Walking animation and Proposal Paper #6 due. Critique. Discuss storyboarding. Show books for ideas. Films: The Camera Man's Revenge by Ladislaw Staravich,
ASSIGNMENT: Storyboard your 10 second final on 3"x5" cards. Must be at least 8 storyboards. May do more if needed.

DUE: (Nov. 2, Mon.)


Oct. 28 Wed.
Storyboarding progress. How to make an Animatic. Basic Stop Motion methods. Possible films screened: Game Over by Pez, Wallace and Grommit excerpt, Creature Comforts, Robot Chicken excerpt, Faust by Steve Emmons

ASSIGNMENT: Once you have made your storyboards, scan into Photoshop then import and sequence them into After Effects. Start by having each storyboard be 4 seconds, and adjust timing. Export Quicktime. Bring any other source materials to share with class relating to your final.
READ: Furniss, Cht. 10, Stop Motion Animation. p. 231-253
DUE: Nov. 2, Mon.

Nov. 2, Mon.
Animatic due. Present your final idea to class. Critique. More stop motion methods. Possible films screened: film by Andy Cahill, other - TBA

ASSIGNMENT: Revise animatic. Start working on your final.
READ: Cht. 11: Animation in Real World Contexts, p. 255-283

Due Nov. 9 Mon

Nov. 4, Wed.
Continue class presentations of final project. Critique. Possible films screened: ??

ASSIGNMENT: Start working on your final. DUE Nov. 9 Mon.
READ: Furniss, Cht 12: Digital Media and Computer Animation, p. 285-303
PAPER#5: Write 10 things you found interesting in Chapters 10, 11, and 12.
DUE: Nov. 11, Wed.


Nov. 9, Mon.
Digital Media, Computer Animation. screen films:
Possible films screened: TBA
ASSIGNMENT: Work on your final animation.


Nov. 11, Wed.
Paper # 5 due. Individual meetings and critique. Q&A concerning Photoshop, After Effects, other methods. Intro to other areas of animation. Possible films screened: TBA
ASSIGNMENT: Continue to work on final animation. Export 3 seconds of animation / progress you have done so far. DUE Nov. 16. mon.
READ. Cht 13: Digital Visions, p. 304-319

Nov. 16, Mon.
3 seconds / progress thus far due. Critique. Discuss 3D / Computer animation. Concepts, realism, the future of films (example: Waking Life, Jurassic Park, 300, Lord of the Rings, Wallace and Grommit, Coraline, Pixar, Dreamworks) . Possible Films screened: Waking Life, Walle, Rattatouie,

ASSIGNMENT: Continue working on Final - it will be DUE the last day of class, Nov. 23 Monday !!

Nov. 18, Wed.
Go over any issues with finals. Screen possible films: TBA


Nov. 23, Mon.
FINAL PROJECT Critique. Congratulations...you made it.

 

 

 

 

 

 

Textbooks and printed resources

(Barnse and Noble: 1 E. Jackson)

Required: The Animation Bible by Maureen Furniss
Recommended: After Effects 7: Visual QuickPro Guide by Antony Bolante
Recommended: The Animator's Survival Kit by Richard Williams

Prerequisites

None

Grading

50% Regular / weekly animation assignments
25% Writing assignments
25% Final Project

School policies:

Online Instructor Evaluation


Evaluations are a way for students to provide valuable feedback regarding their instructor and the course. Detailed feedback will enable the instructor to continuously tailor teaching methods and course content to meet the learning goals of the course and the academic needs of the students. They are a requirement of the course and are key to continue to provide you with the highest quality of teaching. The evaluations are anonymous; the instructor and administration do not track who entered what responses. A program is used to check if the student completed the evaluations, but the evaluation is completely separate from the student’s identity. Since 100% participation is our goal, students are sent periodic reminders over two weeks. Students do not receive reminders once they complete the evaluation. Students complete the evaluation online at https://mycti.cti.depaul.edu/mycti

Email

Email is the primary means of communication between faculty and students enrolled in this course outside of class time. Students should be sure their email listed under "demographic information" at http://campusconnect.depaul.edu is correct.

Academic Integrity Policy

This course will be subject to the academic integrity policy passed by faculty. More information can be found at http://academicintegrity.depaul.edu/

Plagiarism

The university and school policy on plagiarism can be summarized as follows: Students in this course should be aware of the strong sanctions that can be imposed against someone guilty of plagiarism. If proven, a charge of plagiarism could result in an automatic F in the course and possible expulsion. The strongest of sanctions will be imposed on anyone who submits as his/her own work any assignment which has been prepared by someone else. If you have any questions or doubts about what plagiarism entails or how to properly acknowledge source materials be sure to consult the instructor.

Incomplete

An incomplete grade is given only for an exceptional reason such as a death in the family, a serious illness, etc. Any such reason must be documented. Any incomplete request must be made at least two weeks before the final, and approved by the Dean of the College of Computing and Digital Media. Any consequences resulting from a poor grade for the course will not be considered as valid reasons for such a request.

Resources for Students with Disabilities

Students who feel they may need an accommodation based on the impact of a disability should contact the instructor privately to discuss their specific needs. All discussions will remain confidential.

To ensure that you receive the most appropriate accommodation based on your needs, contact the instructor as early as possible in the quarter (preferably within the first week of class), and make sure that you have contacted either:

  • PLuS Program (for LD, AD/HD) at 773-325-4239 in SAC 220
  • The Office for Students with Disabilities (for all other disabilities) at 773-325-7290 Student Center 307