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Intro to Visual Design (ANI 105-401)

 
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Prerequisite Knowledge Videos
Quarter: Fall 2009
Time: MW 10:10 - 11:40
Campus: Loop Campus
George Monteleone BA in Cognitive Science

Lecturer
gmontele@cdm.depaul.edu

George Monteleone

Textbooks and printed resources

Required Text Art and Visual Perception by Rudolph Arnheim. University of California Press, 2004. Recommended: Interaction of Color by Josef Albers. Yale University Press, 2006 Photoshop CS3 for Windows and Macintosh (Visual QuickStart Guide) by Weinmann and Lourekas. Peachpit Press, 2007. Flash CS3 Professional for Windows and Macintosh (Visual QuickStart Guide) by Katherine Ulrich. Peachpit Press, 2007.

Grading

15% Participation in class discussions 50% Weekly projects 35% Quizzes and written assignments A = 100-93, A- = 92-90, B+ = 89-88, B = 87-83, B- = 82-80, C+ = 79-78, C = 77-73, C- = 72-70, D+ = 69-68, D = 67-63, D- = 62-60, F = 59-0. A indicates excellence, B indicates good work, C indicates satisfactory work, D work is unsatisfactory in some respect, F is substantially unsatisfactory work.

Summary Of Course

This course introduces the basic concepts of design for time-based digital media: computer games, digital video and interactive applications for the Internet. Students are introduced to the concepts of visual perception, composition and color theory, and how these are affected by movement, duration and display. This is not a traditional design course; you wont be taught how to make good designs. What you will do is study theories of how the mind processes visual information, and then practice the application of this learning to achieve effective visual communication. This course is designed specifically for the needs of Game Development, Digital Cinema, Animation and Interactive Media students (but all majors are welcome!) Everyone will receive an introduction to both Photoshop (for image manipulation and bitmap graphics) and Flash (for design in motion, timelines, and vector graphics). However, learning software is secondary to our goal of gaining an understanding of the mechanisms of perception. Practical issues introduced include visual planning, typography, color palettes, bit depth, compression, frame rate, video safe/web safe color, video safe areas and sizes, and alpha channels among others. Theoretical issues include composition (emphasis, rhythm, contrast, unity, balance, scale, hierarchies of information), movement, color, and spatial illusion. Student absences are not expected to exceed more than 10% (2 absences) of the number of the classes scheduled for the semester. A third absence will result in the lowering of your final grade one full letter. Any student missing 4 classes will be given a grade of F for the semester. Tardiness is defined as not in the classroom when attendance is called or departing before the class has been formally dismissed by the instructor. Tardiness that exceeds thirty minutes will be counted as an absence. TWO late arrivals or early departures, or a combination of both, are counted as one absence. As you can see by the schedule at the end of this syllabus, the assignments will follow a regular schedule. Each subject will begin with a reading assignment from the textbook, followed by a comprehension quiz. There will be an assignment due each Tuesday in which you will apply the concepts covered during the previous week. Its important to read the book. In this course we will use Photoshop and Flash. I will give brief demonstrations of these programs, for more detailed help you should watch the videos on Adobes site: http://www.adobe.com/designcenter/video_workshop/ Unless I tell you otherwise, assigned work must be completed and submitted through Course OnLine one hour BEFORE class starts, otherwise it will receive a reduced grade (this will keep us from wasting valuable class time). Depending on the assignment, work will most likely be in JPEG, SWF or QuickTime format. Handing in something unfinished is always better than nothing at all. If youd like more feedback, arrange to discuss your work with me during my office hours. All assignments will be posted on our Course Online site: https://col.cdm.depaul.edu Use of cell phones in the class and the lab is prohibited. Please turn your phone off before entering class. Mistakes will happen (to me too), but repeated failure to turn your phone off will result in a lowered grade for the class. Whether working with sound in your project, or simply listening to music while working, you need to be considerate of others and wear headphones. Be aware that if the volume is high enough, others can still hear what youre listening to despite the headphones. Work done for this course must adhere to the DePaul University Academic Integrity Policy, which you can review in the Student Handbook or by visiting http://studentaffairs.depaul.edu/homehandbook.html.

School policies:

Online Instructor Evaluation


Evaluations are a way for students to provide valuable feedback regarding their instructor and the course. Detailed feedback will enable the instructor to continuously tailor teaching methods and course content to meet the learning goals of the course and the academic needs of the students. They are a requirement of the course and are key to continue to provide you with the highest quality of teaching. The evaluations are anonymous; the instructor and administration do not track who entered what responses. A program is used to check if the student completed the evaluations, but the evaluation is completely separate from the student’s identity. Since 100% participation is our goal, students are sent periodic reminders over two weeks. Students do not receive reminders once they complete the evaluation. Students complete the evaluation online at https://mycti.cti.depaul.edu/mycti

Email

Email is the primary means of communication between faculty and students enrolled in this course outside of class time. Students should be sure their email listed under "demographic information" at http://campusconnect.depaul.edu is correct.

Academic Integrity Policy

This course will be subject to the academic integrity policy passed by faculty. More information can be found at http://academicintegrity.depaul.edu/

Plagiarism

The university and school policy on plagiarism can be summarized as follows: Students in this course should be aware of the strong sanctions that can be imposed against someone guilty of plagiarism. If proven, a charge of plagiarism could result in an automatic F in the course and possible expulsion. The strongest of sanctions will be imposed on anyone who submits as his/her own work any assignment which has been prepared by someone else. If you have any questions or doubts about what plagiarism entails or how to properly acknowledge source materials be sure to consult the instructor.

Incomplete

An incomplete grade is given only for an exceptional reason such as a death in the family, a serious illness, etc. Any such reason must be documented. Any incomplete request must be made at least two weeks before the final, and approved by the Dean of the College of Computing and Digital Media. Any consequences resulting from a poor grade for the course will not be considered as valid reasons for such a request.

Resources for Students with Disabilities

Students who feel they may need an accommodation based on the impact of a disability should contact the instructor privately to discuss their specific needs. All discussions will remain confidential.

To ensure that you receive the most appropriate accommodation based on your needs, contact the instructor as early as possible in the quarter (preferably within the first week of class), and make sure that you have contacted either:

  • PLuS Program (for LD, AD/HD) at 773-325-4239 in SAC 220
  • The Office for Students with Disabilities (for all other disabilities) at 773-325-7290 Student Center 307