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Summary of the course
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ANI 230
ThreeDee
Modeling
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Fall 2009 | Mondays 5:45-9 pm |
Room # CS&TC 00801 Instructor: Joel D Benjamin
Jbenjam@cdm.depaul.edu
Office hours Mondays 4:15-5:45, Room # CS&TC 00801
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Course Description
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This course covers introductory modeling and texturing techniques required
to construct 3D objects and scenes to be used for animation and gaming.
Topics to be covered include: modeling 3D objects, texturing, cameras,
lighting and rendering, keyframe animation, scene
composition, project planning and workflow.
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Attendance
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Each absence after the second will
subtract 10% from your final grade.
The student is responsible for any lectures or assignments missed.
If an assignment is due a week that you are absent, it is your responsibility
to make sure it still arrives on time. This is for your benefit.
A good portion of our class time will be spent doing hands on tutorials,
screening films, and critiquing work. Lecture notes will not make up
for these missed learning experiences.
READ THIS: You may not miss the final class
date. Doing so will equal an automatic two letter grade reduction of
your final grade. If for some reason you cannot make one of these dates
you must contact your instructor BEFORE the class that you must miss.
Excuses given after the fact will not be accepted.
No incompletes will be given without documented proof of circumstances
beyond your control.
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Class Work
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This class is project-based and work-intensive. 90% of your grade
will be based on projects. Do work, have fun. The best way to
learn is to want it and go for it.
All assignments and grades will be listed on our Course Online site: https://col.cdm.depaul.edu
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Critiques
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Unless I tell you otherwise, assigned work must be completed and submitted
through COLweb one hour BEFORE class starts.
This will keep us from wasting valuable class time. Handing in
something unfinished is always better than nothing at all. Due
to the large size of our class, and the limited class time, not everyone's
work will get a full review during class. If you'd like more feedback,
arrange to discuss your work with me during my office hours. We will
view and discuss everyone's final project during the last class.
Everyone participates in critiques.
Learn from your mistakes and the mistakes of others. Realize your weaknesses
and work on them. Give your honest opinion, and give constructive feedback.
Comments like Thats interesting, or That sucks are not helpful. Be
specific!
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Grading
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Assignments
- Must be handed in on
time. Late assignments will not be accepted on teacher discretion only. On
time is submitted through COLweb one hour
BEFORE class starts. Students who use class time to finish assignments
the day they are due will forfeit the right to hand in that assignment.
Class time is for working with the material at hand, not finishing late
assignments.
- Late work will not be
accepted unless approved of PRIOR to the class in which it is due or
accompanied by a valid medical excuse.
- Written
Assignments: Must be typed.
- Digital
Assignments: All assignments handed in digitally must be in the
following format (please note upper and lower case usage)
- LastnameFirstname_projectnameNumber.extension
- example: BenjaminJoel_TreeProject01.mb
* Special Accommodations: If you have any special considerations
please see the instructor.
* BACK UP YOUR WORK: Failure of computer software and or Hardware
will not be accepted as an extenuating circumstance for late projects or
incomplete grades so back up your work daily. Buy a flash drive!
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Grading
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10% Participation in class and critiques
65% Weekly projects and assignments
25% Final
project
A = 100-93, A- = 92-90, B+ = 89-88, B = 87-83, B- = 82-80, C+ = 79-78, C =
77-73, C- = 72-70, D+ = 69-68, D = 67-63, D- = 62-60, F = 59-0.
A indicates total excellence, B indicates good work, C indicates average,
uninspired work, D work is unsatisfactory, F is really, really bad.
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Academic Integrity
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Work done for this course must adhere to the DePaul University Academic
Integrity Policy, which you can review in the Student Handbook or by
visiting http://studentaffairs.depaul.edu/homehandbook.html.
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Materials and Supplies
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All assignments in this class will be either transmitted digitally online
or via CD/DVD. I will state the preferred method of submission for each
assignment.
Any assignment handed in late or when not present in class may be put on a
CDROM or DVD with a sleeve or case and sent to my mailbox on the 4th
floor of CDM. Don't submit a loose disc or fold it into a piece of paper!
All CDROM's and DVD's must be labeled clearly
with the following information:
-Your
name
-The name
of the assignment
-The class
number and name you are submitting the assignment for
-The
term (ex. Fall 2009)
I recommend you buy a flash drive. Always have your files with you! Flash
drives are cheap; buy one. Or two.
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Bibliography
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Recommended Texts:
Mastering
Maya 2009 by Eric Keller, Eric Allen, and Anthony
Honn
Publisher: Sybex; Pap/DVD edition
(April 27, 2009)
Maya at a Glace by George Maestri
Publisher: Sybex
2005
"The Art of 3-D Computer Animation and Effects, Third Edition
(Paperback)" by Isaac Victor Kerlow
Publisher: John Wiley &
Sons; 2003
Reference Websites
area.autodesk.com
www.highend3d.com
http://forums.creativecow.net/maya
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Schedule
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This schedule is subject to change throughout the semester, and
will be adapted to fit the needs of the students.
Week 1
Introduction to Maya.
Working in 3d on a 2d screen.
3d modeling elements
Week 2
Polygon modeling.
Modeling by eye using reference material.
Week 3
Workflow, and more poly modeling.
Week 4
Basic nurbs modeling
Week 5
More nurbs modeling and intro to
subdivision modeling.
Week 6
3D texturing and the Hypershade
Week 7
Lights, cameras, and rendering
Week 8
Basics of keyframes, animation
and the graph editor
Week 9
Putting it all together planning final projects from
design to render.
Week 10
Work on final projects
Monday, November
23, 5:45-9PM
Final critique. ATTENDANCE IS MANDATORY!
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Cell Phones
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Use of cell phones in the class and the lab is prohibited. Please turn
your phone off before entering class. Mistakes will happen (to me too), but
repeated failure to turn your phone off will result in a lowered grade for
the class. All phone conversations should be conducted outside the class
dont disturb those working in the lab and put others in an uncomfortable
situation. Not just phone calls - refrain
from text messaging during critique and lecture.
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Headphones
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Whether working with sound in your project, or simply listening to music
while working, you need to be considerate of others and wear headphones. Be
aware that if the volume is high enough, others can still hear what youre
listening to despite the headphones. Inconsiderate behavior will result in a
lowered grade.
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Grading
School policies:
Online Instructor Evaluation
Evaluations are a way for students to provide valuable feedback regarding
their instructor and the course. Detailed feedback will enable the instructor
to continuously tailor teaching methods and course content to meet the learning
goals of the course and the academic needs of the students. They are a
requirement of the course and are key to continue to provide
you with the highest quality of teaching. The evaluations are anonymous; the
instructor and administration do not track who entered what responses. A
program is used to check if the student completed the evaluations, but the
evaluation is completely separate from the students identity. Since 100%
participation is our goal, students are sent periodic reminders over two weeks.
Students do not receive reminders once they complete the evaluation. Students
complete the evaluation online at https://mycti.cti.depaul.edu/mycti
Email
Email is the primary means of communication between faculty and students
enrolled in this course outside of class time. Students should be sure their
email listed under "demographic information" at http://campusconnect.depaul.edu is
correct.
Academic Integrity Policy
This course will be subject to the academic integrity policy passed by
faculty. More information can be found at http://academicintegrity.depaul.edu/
Plagiarism
The university and school policy on plagiarism can be summarized as follows:
Students in this course should be aware of the strong sanctions that can be
imposed against someone guilty of plagiarism. If proven, a charge of plagiarism
could result in an automatic F in the course and possible expulsion. The
strongest of sanctions will be imposed on anyone who submits as his/her own
work any assignment which has been prepared by someone else. If you have any
questions or doubts about what plagiarism entails or how to properly
acknowledge source materials be sure to consult the instructor.
Incomplete
An incomplete grade is given only for an exceptional reason such as a death
in the family, a serious illness, etc. Any such reason must be documented. Any
incomplete request must be made at least two weeks before the final, and
approved by the Dean of the College
of Computing and Digital
Media. Any consequences resulting from a poor grade for the course will not be
considered as valid reasons for such a request.
Resources for Students with Disabilities
Students who feel they may need an accommodation based on the impact of a
disability should contact the instructor privately to discuss their specific
needs. All discussions will remain confidential.
To ensure that you receive the most appropriate accommodation based on your
needs, contact the instructor as early as possible in the quarter (preferably
within the first week of class), and make sure that you have contacted either:
- PLuS
Program (for LD, AD/HD) at 773-325-4239 in SAC 220
- The Office for Students with
Disabilities (for all other disabilities) at 773-325-7290 Student Center
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