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BS in Computer Graphics and Animation 2001

 
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The Bachelors of Science in Computer Graphics and Animation consists of five elements:

Liberal Studies Program

Core: 

28 quarter hours required. 16 quarter hours in the First Year Program (4 quarter hours in Discover Chicago or Explore Chicago, 4 quarter hours in Focal Point Seminar), 8 quarter hours in Composition and Rhetoric, 4 quarter hours in Sophomore Seminar in Multiculturalism in the United States, 4 quarter hours in Junior Year Experiential Learning, and 4 quarter hours in Senior Capstone requirement.

Learning Domain Requirements:

13 courses (52 quarter hours) are required and are distributed across six learning domains as follows:

Arts and Literature-AL 3 courses required (12 quarter hours). At most two courses from the same department or program. Art 105 is required.
Philosophical Inquiry-PI 2 courses required (8 quarter hours).
Religious Dimensions-RD 2 courses required (8 quarter hours). One "Patterns and Problems" and one "Traditions in Context". Note: One course from either Philosophical Inquiry or Religious Dimensions must be a course in ethics. PHL/REL/MGT 228 is required.
Scientific Inquiry-SI 1 course required (4 quarter hours). This course must be designated as a lab course. Courses in mathematics or computer science are not acceptable. CS majors are encouraged to complete the 3-quarter introductory physics sequence (150, 151, 152) to facilitate a minor in microelectronics. 
Self, Society and the Modern World-MW 3 courses required (12 quarter hours). These courses must be chosen from at least two different departments. One course must be Psychology 105.
Understanding the Past-UP 2 courses required (8 quarter hours). One  "pre-1800" category and one "1800-1945". In addition, the two courses must be chosen from different geographical categories: Asia; Latin America; Africa; North America or Europe; inter-continental or comparative history.

Although study in Computer Science contributes to a student's liberal education, courses offered through these disciplines may not be applied towards liberal studies requirements within the major. Exceptions to this rule are that CSC 359 may be used to satisfy the Senior Capstone Requirement for the Bachelor of Science in Computer Graphics and Animation.

Grades for any Liberal Studies course must be ‘D’ or better. The Pass/Fail option may not be used for any Liberal Studies course.

Special Notes for Transfer Students:
Transfer students who enter DePaul with 30 or more quarter hours may not take the first year core. Instead, they should complete two domain electives (from different domains). Transfer courses may be used to satisfy these requirements.

See the Liberal Studies homepage for more information.

Allied Fields

The purpose of the Allied Fields is to provide a common body of knowledge. The Allied Fields identifies skill sets within the field of computer science as well as from other disciplines which are believed to be beneficial in curriculum development. Core requirements are classified as appropriate in the first, second, third and fourth year of the traditional four-year degree program. The requirements are as follows:

ART 105 Two Dimensional Foundations
ART 113 Three Dimensional Foundations
CMN 220 Public Speaking
ENG 204 Technical Writing
HCI 315 Theory and Perception of Color
MAT 140 Discrete Mathematics
PHI/REL 228 Business, Ethics and Society
PSY 105 Introductory Psychology

Depending on the path, students take three additional courses in art or mathematics:

Technical Designer path

ART 102 Principles of Art History
ART 106 Beginning Drawing
ART 203 Survey of Non Western Art

Developer path

MAT 150 Calculus I
MAT 151 Calculus II
MAT 220 Linear Algebra

Capstone course

The fourth year requirement in the Common Core satisfies the senior capstone requirement in the Liberal Studies Program.

GPH 395 Graphics Capstone course

Computer Graphics and Animation Core

All majors take

GPH 371 Computer Graphics Survey
GPH 339 Advanced Rendering Techniques

Technical Designer path

ART 222 Contemporary Art
CSC 240 Personal Computing for Programmers
CSC 255 Information Structures and Representations
CSC 260 Client Interface Programming
GPH 250 Digital Modeling I
GPH 338 Computer Animation Survey
HCI 310 Introduction to Human-Computer Interaction

Developer path

CSC 215 Introduction to C++
CSC 310 Principles of Computer Science I
CSC 311 Principles of Computer Science II
CSC 321 Design and Analysis of Algorithms
GPH 329 Computer Graphics Development
GPH 372 Principles of Animation
GPH 375 Advanced Computer Graphics Development

Electives: Students may elect to take any six of the following courses as long as they were not previously used to satisfy the computer graphics and animation core:

Elective list

ART 225 Beginning Photography
ART 260 Graphic Design I
ART 261 Graphic Design II
ART 329 Digital Photography
ART 360 Illustration
ART 373 History of Design
CSC 323 Data Analysis and Statistical Software I
CSC 336 End User Application Development
GPH 250 Digital Modeling
GPH 259 Design Geometry
GPH 329 Computer Graphics I
GPH 350 Digital Modeling II
GPH 360 Modeling Spaces
GPH 374 Computer Games
GPH 375 Advanced Computer Graphics Development
HCI 310 Introduction to HCI
HCI 322 Multimedia
HCI 332 User Centered Web Development
HCI 341 Usabilility issues for Electronic Commerce
MAT 150 Calculus I
MAT 151 Calculus II
MAT 152 Calculus III

Open Electives

5 courses (20 quarter hours) are required and may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Note: Grades for all courses in the student’s major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.