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Digitization has caused the convergence of cinema, computer graphics, animation, and gaming. Digital Cinema is the realization that computer-generated images and animations can be inserted convincingly into realistic images; and real images can be brought into computer-generated models to provide photo-realistic effects. The convergence of cinema, computer graphics, animation and gaming in the BS and BA in Digital Cinema will train you to redefine cinematic reality. Find out more at the digital cinema website. You will learn the following concepts and techniques in Digital Cinema. 

The Bachelors of Science in DC consists of two elements:

Liberal Studies Program (20 courses)

The Liberal Studies Program at DePaul University is the general education portion of the curriculum at DePaul University. Topics include: First Year Program, Sophomore Seminar in Multiculturalism, Junior Experiential Learning and a Senior Capstone. For general information, please see the Liberal Studies homepage.
Please note: Students in the both Digital Cinema programs are required to take 4 quarter hours in Quantitative Reasoning (ISP120) in addition to the twenty (20) liberal studies courses other CTI majors must take.

Students must complete one course in either the Philosophical Inquiry or Religious Dimensions domains in ethics. Students must choose from PHL/REL/MGT 228 Business, Ethics, and Society. Beginning Winter quarter 2004-2005, the ethics requirement must be satisfied with either PHL/MGT 248 or REL/MGT 228.

Major Field (28 courses)

Twenty (20) Liberal Studies courses (see above) plus the following 28 courses. Although all 28 courses are required, the grouping of the courses into First-Year, Sophomore, Junior, and Senior courses is a recommendation only. See your advisor for help in choosing your classes.

First Year:


Major Field Courses (6)
Offered Winter 
In class 
       DC 206 Introduction to Film History   
     DC 273 Film/Video Aesthetics I   
     DC 201 Introduction to Screenwriting   
     DC 205 Foundations of Cinema   
     DC 225 Digital Still Photography   
     GPH 211 Perceptual Principles for Digital Environments I   
 

Second Year:


Major Field Courses (7)
Offered Winter 
In class 
     DC 210 Digital Cinema Production I   
     DC 215 Digital Sound Design   
     DC 220 Editing I   
     DC 320 Editing II   
       GPH 212 Perceptual Principles for Digital Environments II   
       GPH 213 Perceptual Principles for Digital Environments III   
       GPH 250 Digital Modeling I   
 

Third Year:


Major Field Courses (7)
Offered Winter 
In class 
     DC 275 Cinematography   
     DC 310 Digital Cinema Production II   
       ENG 385 Mythology and the Dramatic Arts   
     GAM 224 Introduction to Game Design   
     GPH 338 Survey of 3-D Animation   
     GAM 244 Game Development I   
     GAM 245 Game Development II   
 

Fourth Year:


Major Field Courses (6)
Offered Winter 
In class 
       DC 315 Advanced Digital Sound Design   
     DC 375 Advanced Cinematography   
       DC 390 Topics in Directing   
       DC 395 Topics in Production   
     DC 398 Digital Cinema Capstone   
       GPH 378 Compositing and Special Effects   
 

Open Electives (2)

Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Note: Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.

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Last Modified: Tuesday May 26, 2009