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B.S. in Computer Games Development 2006

 
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The B.S. degree in Computer Games Development reflects the fact that the field of computer games development is tremendously multidimensional and requires expertise from such areas as: game play, game design, art, 3D modeling, animation, procedural art development, physics, programming languages, artificial intelligence to name only a few. The program emphasizes the fact that a game developer needs inspiration from such areas as art, architecture and engineering. Students graduating from this program will be prepared for design, modeling and programming jobs in the gaming industry.

The curriculum consists of the DePaul University Liberal Studies Program (please see the Liberal Studies homepage) and Major Field Courses.

Below is a sample schedule of courses that you can follow to graduate in four years.

First Year


Major Field Courses (5)
Offered Winter 
In class 
     GAM 224 Introduction to Game Design   
     DC 201 Introduction to Screenwriting   
     GAM 244 Game Development I   
     GAM 245 Game Development II   
     ANI 101 Animation for Non-Majors   
 
Liberal Studies (7) (GPH 211 required as one of LS) - Consider CTI courses for Liberal Studies.

Second Year


Major Field Courses (7)
Offered Winter 
In class 
     MAT 150 Calculus I   
       GAM 341 Introduction to Level Design   
       ANI 200 3d Modeling for Animation and Gaming   
     CSC 261 Programming Languages I: C/C++   
     CSC 262 Programming Languages II: C/C++   
 
Gaming Electives (2)

Liberal Studies (5) - Consider CTI courses for Liberal Studies.

Third Year


Major Field Courses (7)
Offered Winter 
In class 
       ANI 210 3d Animation for Cinema and Gaming   
       GAM 350 Physics for Game Developers   
       GAM 374 Action Games Programming   
     IT 228 Ethics in Computer Games and Cinema   
 
Gaming Electives (3)

Open Electives (1)

Liberal Studies (4) - Consider CTI courses for Liberal Studies.

Fourth Year


Major Field Courses (5)
Offered Winter 
In class 
     ANI 310 Motion Capture Workshop   
     GAM 376 Artificial Intelligence for Computer Games   
       GAM 378 Strategy Games Programming   
     GAM 394 Game Development Project I   
       GAM 395 Game Development Project II   
 
Open Electives (4)
Liberal Studies (3) - Consider CTI courses for Liberal Studies.

Gaming Electives

Any 200 and 300 level GPH courses

Any 300 level TDC courses

Offered Winter 
In class 
     CSC 224 Java for Programmers   
     CSC 321 Design and Analysis of Algorithms   
     CSC 373 Computer Systems I   
     CSC 374 Computer Systems II   
     CSC 393 Data Structures in C++   
     DC 215 Digital Sound Design   
     DC 220 Editing I   
     GAM 250 Digital Sound for Computer Games   
       GAM 380 Console Game Development Environments   
     GAM 382 Educational and Children's Games   
       GAM 385 Introduction to Game Programming in Java   
       GAM 386 Game Development for Mobile Devices   
       GAM 390 Multiplayer Game Development   
       HCI 210 Introduction to Human-Computer Interaction   
       HCI 360 User-Centered Evaluation   
     IS 371 Introduction to I.t. System Management   
       IS 372 Fundamentals of Software Project Management   
     IS 373 Introduction to Large Systems Implementation   
       IS 375 Object-Oriented Analysis and Design   
     IT 130 The Internet and the Web   
     IT 215 Analysis and Design Techniques   
     IT 223 Data Analysis   
     IT 230 Building Internet Applications   
       IT 236 User Interface Development   
     IT 240 Introduction to Desktop Databases   
     MAT 141 Discrete Mathematics II   
     MAT 151 Calculus II   
     MAT 220 Linear Algebra with Applications   
       SE 350 Object-Oriented Software Development   
 

Open Electives

Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.



Note: Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.

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Last Modified: Wednesday December 19, 2007