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Bachelor of Science in Computer Games Development 2007

Computer gaming is a multi-billion dollar industry in the U.S. and offers diverse career options for IT professionals.

The field of computer games development is a versatile one; successful game developers have a broad knowledge of areas such as game play theory, game design, 3D modeling and animation, physics, programming languages, and artificial intelligence.

With this in mind, the Bachelor of Science (B.S.) program in Computer Games Development is interdisciplinary in its focus, drawing from courses in mathematics, programming, game design theory, physics and animation.

Students graduating from the B.S. program will be prepared for careers such as character and conceptual design, artificial intelligence programming, and graphics and special effects programming within the gaming industry.

Liberal Studies Program

The Liberal Studies Program at DePaul University is the general education portion of the curriculum at DePaul University. To see the specific details for your program go here.

 

Sample four-year schedule of courses: 

First Year


Major Field Courses (5)
Offered Winter 
In class 
     GAM 224 Introduction to Game Design   
     GAM 244 Game Development I   
     GAM 245 Game Development II   
     ANI 101 Animation for Non-Majors   
     OR  ANI 201 Animation I   
     ANI 105 Intro to Visual Design   
 

Liberal Studies (7) (DC 201 required as one of LS) - Consider CTI courses for Liberal Studies.

 

Second Year


Major Field Courses (7)
Offered Winter 
In class 
     MAT 150 Calculus I   
       GAM 341 Introduction to Level Design   
     ANI 230 3d Modeling for Animation and Gaming   
     CSC 261 Programming Languages I: C/C++   
     CSC 262 Programming Languages II: C/C++   
 

Gaming Electives (2)

Liberal Studies (5) - Consider CTI courses for Liberal Studies.

 

Third Year


Major Field Courses (7)

Offered Winter 
In class 
     ANI 231 3d Animation for Cinema and Gaming   
       GAM 350 Physics for Game Developers   
       GAM 374 Action Games Programming   
     IT 228 Ethics in Computer Games and Cinema   
 
Gaming Electives (3)

Open Electives (1)

Liberal Studies (4) - Consider CTI courses for Liberal Studies.

 

Fourth Year


Major Field Courses (5)
Offered Winter 
In class 
     ANI 310 Motion Capture Workshop   
     GAM 376 Artificial Intelligence for Computer Games   
       GAM 378 Strategy Games Programming   
     GAM 394 Game Development Project I   
       GAM 395 Game Development Project II   
 

Open Electives (4)
 

Liberal Studies (3) - Consider CTI courses for Liberal Studies. 
Gaming Electives

Any 200-level ANI, DC, GAM or GPH Course

Any 300-level CTI Course

Open Electives

Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Note: Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.

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Last Modified: Wednesday December 19, 2007