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Master of Science
Degree in Digital Cinema 2007
The
Master of Science degree in Digital Cinema follows the tradition in the
School of Computer Science, Telecommunications, and Information Systems
(CTI) of developing innovative programs
designed to fill curricular needs. Nowhere is that need more prevalent than in the area of Digital Cinema.
The program emphasizes the technical and technology-based topics and practices of digital cinema. Such topics
and practices include post-production editing of video and audio, the integration of video and audio, special
effects and computer-generated imaging, and modes of digital distribution.
Today, virtually all theatrically released films are edited on computers. More and more
Hollywood films are shot using high-definition digital cameras. Filmmakers including George Lucas, James Cameron,
and Robert Rodriguez have made movies without ever touching a piece of 35mm film. Theaters are now showing movies
using digital video projectors. The number increases every year. The future belongs to Digital Cinema.
No U.S. university offers a MS degree in Digital Cinema. Many offer MA and/or MFA degrees
in the traditional areas of cinema production and studies, firmly rooted in traditional film production techniques
and aesthetics. Digital Cinema at DePaul CTI is dedicated to utilizing the latest cutting edge digital technology while
incorporating classic cinema narrative theory and aesthetics. The program seeks to define and to develop the
relationship between changing technologies and creative artistic expression.
The
Master of Science (MS) degree in Digital Cinema offers
two programs of graduate study for students.
The Cinema Program is the advanced
study of all aspects of digital filmmaking including screenwriting,
producing, directing, cinematography, editing, and sound design. The
emphasis of the program is on the individual student's development as a
digital filmmaker and storyteller.
The
Animation Concentration
features a program of study in traditional animation (hand-drawn and
stop-motion), 3D modeling and character animation for cinema and game
art, in addition to the core cinema courses.
FIND OUT MORE AT THE DIGITAL CINEMA WEBSITE
The program follows a three-phase sequence, with each phase preparing the student for the subsequent phase.
The master's degree program consists of:
Upon acceptance into the masters degree program, the student will meet with their faculty advisor to
discuss required courses for the Prerequisite Phase. The Prerequisite Phase is intended to ensure that all
students enter graduate courses with an equivalent background. While completing this phase, a student is
considered a conditionally admitted masters student. In the Core Knowledge phase, a student will follow a
sequence of courses to acquire an understanding of the technological and theoretical foundations for the
particular degree. In the Advanced Phase of the program, the fundamental information learned previously
allows a student to study advanced topics within their chosen degree. This phase adds depth to the work
completed in the Core Knowledge Phase. Individual interests and needs are also addressed through a series
of elective courses chosen in consultation with the student's faculty advisor.
Grade and GPA requirements
Grades:
Students must receive a grade of B- or better in each
prerequisite course and a C- or better in all other courses.
GPA:
Students must maintain a graduate level GPA of 2.50 or higher while
pursuing their degree. Students will not be approved for graduation with
less than a 2.50 GPA. Students with a GPA of 3.90 or higher will
graduate with distinction.
Prerequisite Phase
Students must demonstrate prerequisite competencies by transcript or by successful completion of the following
courses:
| Offered Fall | |
| In class | Online | |
| √ | √ |
DC 201 Introduction to Screenwriting
| | √ | |
DC 210 Digital Cinema Production I
| | √ | |
DC 220 Editing I
| | | |
and a choice of two from the following list:
| Offered Fall | |
| In class | Online | |
| √ | |
DC 215 Digital Sound Design
| | √ | |
DC 275 Cinematography and Lighting
| | √ | |
ANI 230 3d Modeling for Animation and Gaming
| | √ | |
ANI 231 3d Animation for Cinema and Gaming
| | √ | |
GAM 244 Game Development I
| | √ | |
GAM 245 Game Development II
| | | |
By taking these courses and receiving a grade of a B- or better in each, the student will have
completed the requirements of the Prerequisite Phase. All or part of the Prerequisite Phase may be waived
if a student has the equivalent academic background. Alternatively, students with practical experience may
complete a Graduate Assessment Examination (GAE) to show competency in a prerequisite. All students are
blocked from enrolling in Core Knowledge Phase courses prior to completing their prerequisites. The student
must submit an online Change of Status request when the Prerequisite Phase is completed to inform the Student
Services offices that the block can be removed. The online request must be submitted two weeks before the
student intends to register for graduate level classes. The student will then be considered a fully admitted
student, and may pass to the Graduate Phase of the program. Students may submit the Change of Status request by
logging in to MyCTI.
Core Knowledge Phase
Core Knowledge Courses
Fully admitted students in the Core Knowledge phase may register for a maximum of four Advanced
phase courses. The Core Knowledge Phase courses for the MS in Digital Cinema are:
Core Knowledge Phase
The core knowledge phase is designed to provide a common foundation in digital cinema production.
| Offered Fall | |
| In class | Online | |
| √ | |
DC 460 Digital Cinema Proseminar
| | | |
DC 461 Production Workshop
| | | |
DC 462 Production Seminar
| | | |
Advanced Phase
The advanced phase provides specialized knowledge in digital cinema topics, as well as allowing students to
choose a particular emphasis for their studies.
Required Advanced Phase Courses
| Offered Fall | |
| In class | Online | |
| | |
DC 401 Writing the Short Motion Picture
| | | |
DC 495 Directing the Short Motion Picture
| | √ | |
DC 476 Visual Design
| | | |
DC 430 Visual Effects
| | | |
DC 412 Production Design
| | | |
Elective Advanced Phase Courses
Students in this program will have 3 electives to be chosen from the following list:
| Offered Fall | |
| In class | Online | |
| | |
DC 411 Music Video Production
| | √ | |
DC 415 Advanced Sound Design
| | √ | |
DC 420 Advanced Non-Linear Editing
| | √ | |
DC 471 Documentary Production
| | √ | |
DC 475 Advanced Cinematography
| | √ | |
DC 478 Special Effects and Compositing
| | √ | |
DC 489 The Big Picture: the Entertainment Industry
| | | |
DC 490 Directing
| | | |
DC 499 Internship
| | √ | |
DC 476 Visual Design
| | √ | |
DC 402 Writing the Feature Film
| | | |
DC 480 Project Bluelight
| | √ | |
DC 481 Distribution and Exhibition
| | √ | |
ANI 430 3d Character Animation
| | √ | |
ANI 450 Motion Capture Workshop
| | | |
Students in this program will also have to take 2 graduate-level electives from any CTI MS program.
Prerequisite Phase
| Offered Fall | |
| In class | Online | |
| √ | |
ANI 101 Animation for Non-Majors
| | √ | |
ANI 230 3d Modeling for Animation and Gaming
| | √ | |
ANI 231 3d Animation for Cinema and Gaming
| | | |
and a choice of two from the following list:
| Offered Fall | |
| In class | Online | |
| √ | |
DC 215 Digital Sound Design
| | √ | |
DC 275 Cinematography and Lighting
| | √ | √ |
DC 201 Introduction to Screenwriting
| | √ | |
DC 210 Digital Cinema Production I
| | √ | |
DC 220 Editing I
| | √ | |
GAM 244 Game Development I
| | √ | |
GAM 245 Game Development II
| | | |
Core
Knowledge Phase
| Offered Fall | |
| In class | Online | |
| √ | |
DC 460 Digital Cinema Proseminar
| | | |
DC 461 Production Workshop
| | | |
DC 462 Production Seminar
| | | |
Advanced Phase
Required Advanced Phase Courses
| Offered Fall | |
| In class | Online | |
| | |
ANI 400 Animation Production
| | √ | |
ANI 435 Advanced 3d Modeling for Animation and Gaming
| | √ | |
ANI 430 3d Character Animation
| | | |
ANI 439 3d Texturing and Lighting
| | √ | |
ANI 450 Motion Capture Workshop
| | | |
Elective Advanced
Phase Courses
Students in this program will have 3 electives to be
chosen from the following list:
| Offered Fall | |
| In class | Online | |
| | |
DC 411 Music Video Production
| | √ | |
DC 415 Advanced Sound Design
| | √ | |
DC 420 Advanced Non-Linear Editing
| | √ | |
DC 475 Advanced Cinematography
| | √ | |
DC 478 Special Effects and Compositing
| | √ | |
DC 489 The Big Picture: the Entertainment Industry
| | | |
DC 490 Directing
| | | |
DC 499 Internship
| | √ | |
DC 476 Visual Design
| | √ | |
DC 402 Writing the Feature Film
| | | |
DC 480 Project Bluelight
| | √ | |
DC 481 Distribution and Exhibition
| | | |
DC 401 Writing the Short Motion Picture
| | | |
DC 495 Directing the Short Motion Picture
| | √ | |
DC 476 Visual Design
| | | |
DC 412 Production Design
| | | |
Students in this program will also have to take 2
graduate-level electives from any CTI MS program.
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