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Course Description
An accelerated introduction to the graphics development environments and to graphical programming. Provides an in depth discussion of the basic mathematical language of computer graphics: vectors, transformations, homogeneous coordinates and their associated data structures. Advanced topics will include sampling theory and interpolation. Also provides a basic introduction to industry standards in graphics development, including specifying transformations and viewing parameters. PREREQUISITE(S): CSC 393 and MAT 150. This course is not being taught this quarter Section: 701 ID#: 14290 Day: Th Time: 5:45 - 9:00 PM This course is not being taught this quarter This course is not being taught this quarter
Fundamentals of Computer Graphics (GPH-436-701-Fall 2009-2010) R. Wolfe
Fundamentals of Computer Graphics (GPH-436-701-Fall 2008-2009) R. Wolfe Fundamentals of Computer Graphics (GPH-436-701-Fall 2007-2008) D. Hinkle Fundamentals of Computer Graphics (GPH-436-701-Fall 2006-2007) R. Wolfe Fundamentals of Computer Graphics (GPH-436-701-Fall 2005-2006) R. Wolfe Fundamentals of Computer Graphics (GPH-436-701-Fall 2004-2005) J. McDonald Fundamentals of Computer Graphics (GPH-436-701-Fall 2003-2004) J. McDonald Fundamentals of Computer Graphics (GPH-436-101-Fall 2002-2003) J. McDonald |
Course Details
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